The Inevitable “What's Wrong With the
NES Scene” Article
Author: Mike Craig
I have no complaints about the NES web
scene.
I begin my article with that statement because it seems to me
that everybody is bothered by one facet of the scene or another. If I had to
choose one thing about which to complain, it would likely be how infrequently
some of my favorite sites are updated -- but I can hardly chastise anyone for
doing what they want/need, so I do not feel I have any gripes that merit being
written into an article. Outside of that one reality, I have far more concerns
than complaints -- the difference being that complaints exist entirely around
trends, whereas concerns are outgrowths of them, dealing primarily with the
future (ahh... the pretentiously semantic lengths to which I will go to make
myself seem lofty.) I do not feel we are in any immediate danger of plunging
into chaos, nor do I worry much about our lack of a gathering place.
Granted, the rationale behind my latter statement could be a by-product
of my predisposition to avoid large groups (with the exception of football
games.) I never went to #nes98, so I can obviously not miss whatever it is that
used to transpire there. Likewise, I am not one of the original (early 1997 and
before, to may way of thinking) members of this scene. I showed up before new
sites began coming out in droves, but well after the scene had flowered beyond
NES World, NES Nation, and |tsr’s NES Archive. As a result, I never earnestly
visited those sites; and, excluding |tsr, I cannot say that I’m much better
about it now.
The purpose of that little narrative is to indicate that I
am not bothered by the fact that our scene no longer has one central site -- one
bull’s-eye around which everything else circles. In fact, what concerns me is
precisely that bull’s-eye mentality. Its potency, however, was for a long time
unclear to me. I assumed well into this year that I was going along pleasantly
enough, interfacing with my fellow NES webmasters and making an adequate
contribution to the scene. Then, “it” happened.
“It”, of course, was the
ruination of Brinstar.com. Octopooki had offered more space than he was
authorized to (I do not remember if this is exactly how the event was related to
me), and as a result some obscure higher authority decimated his server, taking
with it the Nintendo Review Archive and Spazzoid’s NES Stuff -- two of the
community’s more prominent sites.
I spent approximately a
month-and-a-half waiting for that “Not Found” message to go away; and it finally
did, though it only gave way to a standard 404 message stating that Octo’s
personalized 404 message could not be processed. After that vigil, though, I
accepted reality, leaving myself with only Loogaroo’s NES Lair and the Classic
Review Archive to visit regularly. Those two sites comprised most of my surfing
for the next month or so, but then it occurred to me that, during the last days
of the NRA and SNS, I had spent about three months waiting for them to be
updated, checking very little else.
All in all, I have a noticeable
anti-establishment viewpoint -- at least, that’s what I say when I don’t want
people to know my actual, if admittedly incongruous, political sympathies:
“bitter” and “indifferent.” So in all frankness, the fact that NES World has now
taken on the role of “just another site” tickles me. Still, there are many who
want something to assume that central position, so as to assure that we will
have a focal point. The problem I see with that focal point, though, is that by
staring intently at it we never see the people behind us. Many of the spots near
the center of our proverbial board have been vacated, but in the back several
layers have been filled in.
I was introduced to those layers by a fellow
named Quizzle -- that is, by his links section. It propounded to me an entirely
new generation of preservationist sites, to some of which I have since linked.
But Quizzle’s links section no longer exists, unfortunately -- nor, for that
matter, does his site and its characteristic warmth. Quiz has moved on to aid in
the resurrection of NES Nation; and I am happy for him, although I would have
preferred that he continue with his original project.* Nonetheless, the days of
three central locations and a horde of vassal sites have come seemingly to an
end. I seriously doubt that this NES Nation will become the core of modern-day
preservationism -- in fact, all due esteem to Quizzle, but I hope it doesn’t.
The time, I suspect, has come for a new, vaguely utopian sun to rise on
the NES scene (this is the part where I sound like a revolutionary political
theorist, but without the recognition of government.) But in order to bring this
era to its fullest potential, we must acknowledge the many new sites that have
come and are coming into our lot. This, therefore, is my salient fear -- that
those of us who are somewhat influential will continue investing most of our
time in staring at the ruins of the scene’s old castle -- in which levels of
importance were conspicuous and firmly upheld -- and fail to utilize our now
evenly distributed importance to build the all-encompassing pavilion I suspect
is the wave of our future.
Will this pseudo-Camelot fall apart as did
the original? I don’t know. It should be noted, however, that we are not a
government, and aren’t responsible for distributing natural resources amongst
ourselves -- so, at the very least, we do not have that onus to drag us down.
The central beacon of what lies ahead for us will, I firmly believe, not be any
single site, but the idea of our community. And all we who have been
around a while have to do is give the newcomers a chance.
Now, just to
toss a practical consideration into the pot, I am not asking that every NES
webmaster go out and link to every site he/she can find. Gigantic links archives
usually just abet indecisiveness. If we each simply stick to our own tastes, and
give a fair assessment to those who request that we link to them, I think
everything will be covered (and if not, we can all use Big Stu’s links page.)
I worry that we will spend too much time rigidly adhering to old
favorites, when a potential new one is no more than a click away. I worry that
hostility will divide us, and, to cite a specific case, prevent us from
realizing that “plagiarism is the highest [if not perhaps the most just] form of
flattery.” I worry that we will let criticism become judgment. I worry that even
if we build this pavilion we will not undertake to expand it. I worry that we
will fail to realize the difference between gathering and community -- that we
will consider it better to be irritable at a large party than to be content in a
two-person conversation. And yet I can’t help but think, perhaps a tad
idealistically, that we can eliminate those possibilites quite deftly -- by
greeting one another “with a glass raised to toast [our] health, and a promise
to share the wealth [if not necessarily in the monetary sense.]” (from A
Muppet Christmas Carol.)
That is not altruism, nor is it strict
etiquette. Altruism involves having no self-interest but altruism itself, and
etiquette is the threshold over which grace becomes nit-picking. What I propose
is simple kindness -- something very much in the self-interest of the NES scene.
Likewise, I am not exhorting people to be nice all the time. Sarcasm can be
quite cordial if one accords it that right. Pleasant honesty with one another,
appreciation of that honesty, and acceptance of those who want to create new
sites, is my hope.
All the same... if you’re still out there, Cord,
it’d be nice to have you back.
* Literally seconds
before I had fixed to post this, Quiz informed me that he had elected to leave
the new Nation. However, if only to produce an effect, I have decided to leave
these statements unchanged. They were true for me until five minutes ago.
[Ed. Note: I do not claim to uphold perfectly all the ideals I
am suggesting here. If I did, they wouldn't be ideals.]
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